Sunday 11 June 2017

Issyria, reps for Osaka Tournament

Issyria 75 point reps for Boundless Charge


Today I got to try out a couple list variants for what is essentially the Japanese master's next month. 
I had spent a week deep in the tank trying to dojo up a list that would deal with Ghost Fleet and Bones of or Orboros while my second is teched to deal with specific meta issues. 

Ironically neither of the lists I played are what I ended up making in tank time. But I decided they both felt pretty good.
The list with Helios was especially fun. Using the Dawnguard Scyir to give tactician, tied in with Vengeance made for a deceptively easy to deliver and coordinated unit of Sentinels. Whereas using Ancillary attack on Discordia was very helpful too.
I'm a big fan of Hypnos with Issyria as the gun ignores literally all defensive tech (except spell buffs so not literally all) during feat. It's a sturdy arc node which is a huge headache to deal with when it has Admonition on it and Shadow binding fists is just gravy.

 

 

Because the Osaka tournament is SR 2016 due to the CiD SR2017 not being official yet, we played the old 2016 scenarios. But we set up terrain the new way with the LOS blocking terrain in the middle. 
When I first put this list down I didn't check it and I thought I was still running an Artificer. You can see by the third image that it was swapped out for a Lyss  Healer. 

First game wasn't too good to be honest. He gave me a vengeance move at the cost of one sentinel and parked everything close enough for me to kill.

Here the Blood Runners kill one Sentinel. Allowing the Scyir and the unit to clear enough space and cover enough ground with Vengeance to charge the Mammoth. 

This picture halfway through my turn shows Helios pulling in his Gladiator.  Issyria could feat, ancillary attack Helios. Which was necessary as Helios missed one of his 3 shots so the Ancillary attack one meant I could pull the Gladiator close enough.

So the Gladiator goes down to Helios, Skarath can Paralyze and kill the Archidon.  With feat, Crusaders Call and Tactician the Invictors Assault through the Sentinels to clear off the remaining Blood Runners then the Sentinels Charge through the Invictors on to the Mammoth. 
I forget about the Agoniser giving -2STR but Issyrias feat swings the dice hard enough. 

Laugh
Learn
Re rack.

Now unfortunately I don't play enough Mammoth in Skorne to know how lucky I really got this game. I feel like he may have had a few opportunities that he didn't see.

Ret turn 1
Skorne turn 1
Ret turn 2
I feat this turn. It was a bit pre emptive.  I used it to kill his Archidon and to take out most of his Blood Runners with 2 Discordia sprays. I also hit the Gladiator causing it Brain Damage. This feels like a good ability.

Ret turn 2
Skorne turn 2
My army is pretty well split, so when Morghoul comes in to feat the forest and Discordia block a lot of his LOS. He only gets Discordia and 4 Invictors with Blind. He casts a Mortality on Discordia and gives the Gladiator Rush.
His Blood Runners step in and kill the Scyir but Discordia can use this to trigger Admonition and step out of LOS of his Gladiator.

Skorne turn 2
Ret turn 3
Discordia  shakes and turns to face the Blood Runners which are threatening Issyria. Boosting both times she kills them with a spray. Then Issyria activates and Ancillary attacks Disco putting some damage on the Gladiator and killing both Paingivers behind it. Next the Stormfall Archers light it up and finally 4 charging non blind Invictors finish it off.
On the other flank the Sentinels mini feat and with Inviolable Resolve up kill the Objective the Agoniser and put some damage on the Shaman.
Skorne turn 3
Ret turn 3, 1 control point
The Mammoth takes pains to step away from the Sentinels while putting 3 shots into the Invictors, killing 4.
Morghoul being front and center Apparitions in amongst the Invictors who killed the Gladiator, with a Flashing Blade kills them all. Then charges forward killing another and leaving only the Standard the Souless and the newly promoted unit leader.
The Shaman, engaged,  steps out of the forest.

Skorne turn 3
Ret turn 4, 1 control point
Discordia gets all the focus and a concentrated power. Issyria Ancillary attacks Discordia who misses the Mammoth but kills a Paingiver behind it with her spray, then Velocities away to be in the zone and near Hypnos.
Discordia walks up and starts swinging at the Mammoth. After the Storm fall archers and Hypnos took shots and the dust settles the Mammoth still has 3 boxes.
The sentinels clear the zone.
Skorne turn 4
Ret turn 4, 3 control points
The Mammoth bulldozed Discordia back and wrecks her while his Puppet Master guy contests the zone. Morghoul sets to work with Flashing blade killing more Invictors the Mechanik and the last Storm fall Archer.
Because Issyria ran away he may not have had an assassination. However I wonder if the Mammoth could have just Bulldozed Discordia away and charged her or shot her in the face a few times.

Skorne turn 4
Ret turn 5, 3 control points.
There was no point playing past this turn. Killing the Mammoth would be trivial. As would killing the puppet master guy, which would give me a scenario win. Issyria could also just fall back to the flag and Jam, eventually winning on scenario. So we did the only sensible thing and I went all in on Assassination.

Hypnos took all the focus and Issyria went up and cast a Blinding Light on Morghoul and missed! So did it again and hit. Then Ancillary attacked Hypnos shooting Morghoul for 7 damage forcing a transfer, but he couldn't as the Mammoth was full. Then Hypnos activated stepped up to Morghoul, missed the first attack but landed the second inflicting Shadow Bind. This made the 3rd attack bought with focus land much easier and Morghoul went down.

3 comments:

  1. "Issyria Ancillary attacks Discordia who misses the Mammoth but kills a Paingiver behind it wiyh her spray, then Velocities away"

    I think you cant ancillary and then cast spells, ancillary is a special action, so, when you use it your activation ends inmediately, well, thats how i think it works.

    ReplyDelete
    Replies
    1. lol no. Ancillary is an action. Spell is not.
      You can spell, move, action, spell, feat, spell etc..
      Spell is during your activation, that's all

      Delete
  2. Hello, thanks a lot for your replies.
    An Ancillary attack is a *action. Star actions and attacks can be performed in stead of normal actions. For Warcasters and Warlocks spells can be cast at any time during your activation.
    Performing your action does not end your activation. Things like running end your activation, or casting teleport for example. The rules which I have used to reference this answer were taken from War Room page 73 and 37.

    You may be thinking of a Vassal of Menoth, who has Ancillary attack. Which is not a Warnoun, so would not have any spells it could cast after performing the action.

    Note that it IS an action, therefore I could not do it and then make a standard movement. But that is exactly the reason why Issyria has a spell such as Velocity, so she can move, Ancillary attack then Velocity away. To Velocity, Ancillary attack and then move would be illegal.

    Thanks again and I hope thats clear.

    ReplyDelete